LOW POLY GAME MODELLING
Game prototype demonstration:
For this university project, I was part of a group working on a mobile game prototype. I was taked with the art direction and the 3D modelling of the project. I opted for a simple low-poly art style due to the nature of the assignment. In total, I created 13 structures, 4 characters and other 3D complimentary assets.
Assets showcase:
Characters:
These characters were created as 'Skins' for unlocking/beating levels.
Scenery Elements:
Wireframe showcase:
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