LOW POLY GAME MODELLING

 Game prototype demonstration:


For this university project, I was part of a group working on a mobile game prototype. I was taked with the art direction and the 3D modelling of the project. I opted for a simple low-poly art style due to the nature of the assignment. In total, I created 13 structures, 4 characters and other 3D complimentary assets. 

Assets showcase:

Characters:


These characters were created as 'Skins' for unlocking/beating levels. 


Scenery Elements:

 
Wireframe showcase:
 

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